![]() This where the first of many mean elements of this game start to rear their head. Once you have a hunted enough to get some meat, you will then need to start a fire to cook the meat which takes time. It all starts to make sense that you need better resources to craft better weapons and tools to be able to hunt better. But running, attacking and dodging all consumes stamina and if you have left it too long before hunting for food, the hunting will become a lot tougher. ![]() The dagger although great for resources is weak for combat and so you need to make sure you hit and dodge or your survival will be short-lived. This involves combat which isn’t the best. Otherwise, you will need to hunt some animals for meat. For food, you might be lucky to eat some berries and mushrooms around some islands. You can try to be direct and just go and search for the stones without harvesting more resources, but you will soon find out that you need food to keep your health and stamina up. The boat is how you will travel from island to island searching for resources and the 3 special stones. You find your first ancestral relic in an ancestral oar which you will use with the first basic boat that you craft. Initially, it is simple enough to run around the island to harvest the basic resources like tall grass and rocks to build the basic tools. The controls handle ok but do not feel fully accomplished when it comes to combat or navigating platforms. These stones match your necklace and are required to activate the final path of the island which takes you to a portal to complete the chapter. In each chapter, you have to find 3 stones which are placed on towers hidden away on islands in each area. You must gather resources to craft items and food to stay energised as you try to solve the mystery of the islands. You find yourself awake on a shore of a mysterious island with just a dagger with which to survive. You are a hunter that got caught up in some treacherous ocean waves and become shipwrecked. ![]() ![]() It is silent when roaming the islands to give you a feel that you are on your own, a fast past music track kicks in when hunting a wild animal and an elegant piano track plays when rowing or sailing across the vast water. The music in the game tries to capture the atmosphere the designers were possibly aiming for in this survival genre. Graphically it has some interesting characters and animals in a 3D cartoonish style. Developed by 5 Lives Studios and published by Deep Silver and Koch Media Windbound is a mysterious 3d survival game. ![]()
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